#pragma once
#include "texture.h"

namespace krryn{
namespace view{
	class material{
		public:
		// 64-bit material hash used for sorting
		typedef long long hash;

		krryn::view::texture *m_Diffuse;
		krryn::view::texture *m_Normals;
		krryn::view::texture *m_Specular;

		hash get_sort_hash(){
			// http://realtimecollisiondetection.net/blog/?p=86
			return 0;
		}
	};
}
}